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irreligious/src/model/resource/Credibility.ts

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/// <reference path="./Passive.ts" />
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class Credibility extends Passive {
constructor(config: GameConfig) {
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super(
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'Credibility',
'credibility',
'credibilities',
'Affects your ability to recruit and retain followers.'
);
this.value = config.cfgPassiveMax;
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}
public max: (state: GameState) => number = (state) =>
state.config.cfgPassiveMax;
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public inc: (state: GameState) => number = (state) =>
state.config.cfgCredibilityRestoreRate;
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}