Idle space exploration game written for a Raspberry Pi Zero with an OLED bonnet and PiSugar3 battery.
Find a file
2024-09-01 09:19:17 -05:00
src basic game loop and some ic2 and display stuff 2024-09-01 09:13:12 -05:00
.editorconfig initial commit 2024-08-29 13:54:20 -05:00
.gitignore initial commit 2024-08-29 13:54:20 -05:00
Cargo.lock basic game loop and some ic2 and display stuff 2024-09-01 09:13:12 -05:00
Cargo.toml basic game loop and some ic2 and display stuff 2024-09-01 09:13:12 -05:00
cmd basic game loop and some ic2 and display stuff 2024-09-01 09:13:12 -05:00
example.env initial commit 2024-08-29 13:54:20 -05:00
README.md added readme 2024-09-01 09:19:17 -05:00

sojourn

There's nothing to see here yet. I'm using this project to teach myself Rust.

Roadmap

My current idea is to write an idle game in which a character explores a galaxy generated by a given random seed, making contact with alien civilizations, gathering resources, building trade routes, and completing quests. Possibly with multi-player components (shared galaxies) via an online API down the road.