removed unneeded references

This commit is contained in:
Rudis Muiznieks 2021-08-21 19:08:49 -05:00
parent 0758d8276b
commit ca9260eb03
6 changed files with 1 additions and 12 deletions

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@ -1,7 +1,5 @@
/// <reference path="./model/GameConfig.ts" />
/// <reference path="./model/GameState.ts" />
/// <reference path="./render/DebugRenderer.ts" />
/// <reference path="./render/IRenderer.ts" />
let globalStartTime: number = 0;
let globalTimeout: number = null;

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@ -1,6 +1,3 @@
/// <reference path="./logging/ILogger.ts" />
/// <reference path="./resource/IResource.ts" />
class GameState {
private _resources: Record<string, IResource> = { };
private _resourceKeys: string[] = [];

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@ -1,5 +1,3 @@
/// <reference path="./ILogger.ts" />
class ConsoleLogger implements ILogger {
public msg (text: string): void {
console.log(text); // tslint:disable-line

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@ -1,4 +1,4 @@
/// <reference path="./Religion.ts" />
/// <reference path="./IResource.ts" />
class PlayerOrg implements IResource {
public readonly resourceType: ResourceType = ResourceType.Religion;

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@ -1,6 +1,4 @@
/// <reference path="../model/GameState.ts" />
/// <reference path="../model/logging/ConsoleLogger.ts" />
/// <reference path="./IRenderer.ts" />
class DebugRenderer implements IRenderer {
private _initialized: boolean = false;

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@ -1,5 +1,3 @@
/// <reference path="../model/GameState.ts" />
interface IRenderer {
render (state: GameState): void;
}