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irreligious/TODO.md

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- second click functionality (for selling)
- more infrastructure
- more follower storage space
- mansions (in compounds)
- apartment complexes
- islands
- countries
- billboards for auto-recruit
- cryptocurrency mining rigs
- media companies, churches, megachurches
- textbook manufacturers, schools, colleges
- reduce general population education
- job resource type
- you promote your followers into jobs
- max is total number of followers minus active jobs
- plus other requirements
- for example pastors need churches, evangelists need megachurches
- job ideas
- pastors
- small chance to auto-recruit new followers
- collect some portion of tithes automatically every 30s
- needs churches
- evangelists
- bigger chance to auto-recruit new followers
- needs mega-churches
- reporters
- increase credibility restore rate
- needs media companies
- teachers, professors
- slow growth of population education
- politician
- grow political influence
- more passives
- general education of population
- higher makes recruitment harder
- political influence
- affects credibility, needed to enact policies
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- global birth/death rates
- religious fanaticism
- affects follower growth/loss
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- consumable resource type
- one-off actions that cost money
- ad blitz to improve credibility
- ad blitz to improve recruitment rates
- technology
- need to research technology to unlock some resources
- policies
- can affect a wide range of stuff
- costs political influence to enact and maintain
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- inter-religion relationships
- hostility between religiions
- holy wars (affects birth/death rate)