- second click functionality (for selling) - more infrastructure - more follower storage space - mansions (in compounds) - apartment complexes - islands - countries - billboards for auto-recruit - cryptocurrency mining rigs - media companies, churches, megachurches - textbook manufacturers, schools, colleges - reduce general population education - job resource type - you promote your followers into jobs - max is total number of followers minus active jobs - plus other requirements - for example pastors need churches, evangelists need megachurches - job ideas - pastors - small chance to auto-recruit new followers - collect some portion of tithes automatically every 30s - needs churches - evangelists - bigger chance to auto-recruit new followers - needs mega-churches - reporters - increase credibility restore rate - needs media companies - teachers, professors - slow growth of population education - politician - grow political influence - more passives - general education of population - higher makes recruitment harder - political influence - affects credibility, needed to enact policies - global birth/death rates - religious fanaticism - affects follower growth/loss - consumable resource type - one-off actions that cost money - ad blitz to improve credibility - ad blitz to improve recruitment rates - technology - need to research technology to unlock some resources - policies - can affect a wide range of stuff - costs political influence to enact and maintain - inter-religion relationships - hostility between religiions - holy wars (affects birth/death rate)