138 lines
5.7 KiB
C#
138 lines
5.7 KiB
C#
namespace Ficdown.Parser.Parser
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{
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using Model.Parser;
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using Model.Player;
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using Model.Story;
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internal class StateResolver : IStateResolver
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{
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private static readonly Random _random = new Random((int) DateTime.Now.Ticks);
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private readonly IDictionary<string, string> _pageNames;
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private readonly HashSet<string> _usedNames;
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private Story _story;
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public StateResolver()
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{
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_pageNames = new Dictionary<string, string>();
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_usedNames = new HashSet<string>();
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}
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public ResolvedStory Resolve(IEnumerable<PageState> pages, Story story)
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{
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_story = story;
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return new ResolvedStory
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{
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Name = story.Name,
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Description = story.Description,
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FirstPage = GetPageNameForHash(pages.Single(p => p.Id.Equals(Guid.Empty)).CompressedHash),
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Pages = pages.Select(
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page =>
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new ResolvedPage
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{
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Name = GetPageNameForHash(page.CompressedHash),
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Content = ResolveDescription(page),
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ActiveToggles = GetStateDictionary(page).Where(t => t.Value).Select(t => t.Key)
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}).ToList()
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};
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}
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private string ResolveAnchor(string blockName, int lineNumber, Anchor anchor, IDictionary<string, bool> playerState, string targetHash)
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{
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var text = anchor.Text;
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if (anchor.Href.Conditions != null)
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{
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var satisfied = Utilities.GetInstance(blockName, lineNumber).ConditionsMet(playerState, anchor.Href.Conditions);
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var alts = Utilities.GetInstance(blockName, lineNumber).ParseConditionalText(text);
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var replace = alts[satisfied];
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text = RegexLib.EscapeChar.Replace(replace, string.Empty);
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}
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return !string.IsNullOrEmpty(text) && !string.IsNullOrEmpty(targetHash)
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? string.Format("[{0}](/{1})", text, GetPageNameForHash(targetHash))
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: text;
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}
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private string ResolveDescription(PageState page)
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{
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var resolved = new StringBuilder();
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resolved.AppendFormat("## {0}\n\n", page.Scene.Name);
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var firstToggleCounter = 0;
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for (var i = 0; i < page.State.ActionsToShow.Count; i++)
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{
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if (page.State.ActionsToShow[i])
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{
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var actionTuple = _story.Actions.Single(a => a.Value.Id == i + 1);
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var actionAnchors = Utilities.GetInstance(page.Scene.Name, page.Scene.LineNumber).ParseAnchors(actionTuple.Value.Description);
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var anchorDict = GetStateDictionary(page);
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if (
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actionAnchors.Any(
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a => a.Href.Conditions != null && a.Href.Conditions.ContainsKey(actionTuple.Key)))
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{
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if (page.State.ActionFirstToggles[firstToggleCounter++])
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{
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anchorDict[actionTuple.Key] = false;
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}
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}
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resolved.AppendFormat("{0}\n\n", actionAnchors.Aggregate(actionTuple.Value.Description,
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(current, anchor) =>
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current.Replace(anchor.Original,
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ResolveAnchor(page.Scene.Name, page.Scene.LineNumber, anchor, anchorDict,
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page.Links.ContainsKey(anchor.Original) ? page.Links[anchor.Original] : null))));
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}
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}
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var anchors = Utilities.GetInstance(page.Scene.Name, page.Scene.LineNumber).ParseAnchors(page.Scene.Description);
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var stateDict = GetStateDictionary(page);
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var text =
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RegexLib.EmptyListItem.Replace(
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anchors.Aggregate(page.Scene.Description,
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(current, anchor) =>
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current.Replace(anchor.Original,
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ResolveAnchor(page.Scene.Name, page.Scene.LineNumber, anchor, stateDict,
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page.Links.ContainsKey(anchor.Original) ? page.Links[anchor.Original] : null))),
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string.Empty);
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var seen = page.State.ScenesSeen[page.Scene.Id - 1];
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resolved.Append(!seen
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? RegexLib.BlockQuoteToken.Replace(text, string.Empty)
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: RegexLib.BlockQuotes.Replace(text, string.Empty));
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return resolved.ToString();
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}
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public static IDictionary<string, bool> GetStateDictionary(PageState page)
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{
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return page.StateMatrix.Where(matrix => page.State.PlayerState[matrix.Value])
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.ToDictionary(m => m.Key, m => true);
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}
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private string GetPageNameForHash(string hash)
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{
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if (!_pageNames.ContainsKey(hash))
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{
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string name;
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do
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{
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name = RandomString(8);
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} while (_usedNames.Contains(name));
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_pageNames.Add(hash, name);
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_usedNames.Add(name);
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}
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return _pageNames[hash];
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}
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private string RandomString(int size)
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{
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var builder = new StringBuilder();
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for (int i = 0; i < size; i++)
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{
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char ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26*_random.NextDouble() + 65)));
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builder.Append(ch);
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}
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return builder.ToString();
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}
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}
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}
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