debug
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@ -167,11 +167,11 @@ class Draw:
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self._graphics.text("You move:", 12, 2, 1)
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if src != None and dst == None:
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self._graphics.text("<" + src.upper() + "> - __", 12, 3, 1)
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#self._cursor_clear([src], player_color)
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self._cursor_clear([src], player_color)
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self._cursor(src, player_color)
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elif src != None and dst != None:
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self._graphics.text(src.upper() + " - <" + dst.upper() + ">", 12, 3, 1)
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#self._cursor_clear([src, dst], player_color)
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self._cursor_clear([src, dst], player_color)
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self._cursor(src, player_color)
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self._cursor(dst, player_color)
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#else:
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@ -118,9 +118,8 @@ class ChessGame:
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# user picks source piece
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elif self._state == GameState.CHOOSE_SRC:
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srces = self._get_sources()
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if len(srces) > 0:
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src = srces[self._src_idx]
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if len(self._get_sources()) > 0:
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src = self._get_sources()[self._src_idx]
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self._draw.draw_select(self._board, self._move, self._player_color, src)
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key = self._cinput.get_one_shot(0.1)
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else:
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