/* Hello, World! example June 11, 2015 Copyright (C) 2015 David Martinez All rights reserved. This code is the most basic barebones code for writing a program for Arduboy. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. */ #include // make an instance of arduboy used for many functions Arduboy2 arduboy; // This function runs once in your game. // use it for anything that needs to be set only once in your game. void setup() { // initiate arduboy instance arduboy.begin(); // here we set the framerate to 15, we do not need to run at // default 60 and it saves us battery life arduboy.setFrameRate(15); } // our main game loop, this runs once every cycle/frame. // this is where our game logic goes. void loop() { // pause render until it's time for the next frame if (!(arduboy.nextFrame())) return; // first we clear our screen to black arduboy.clear(); // we set our cursor 5 pixels to the right and 10 down from the top // (positions start at 0, 0) arduboy.setCursor(4, 9); // then we print to screen what is in the Quotation marks "" arduboy.print(F("Slangin'")); // then we finaly we tell the arduboy to display what we just wrote to the display arduboy.display(); }