switched char[] to string

This commit is contained in:
Rudis Muiznieks 2022-06-17 08:58:56 -05:00
parent 4f36c0c932
commit f6881b3e40
Signed by: rudism
GPG Key ID: CABF2F86EF7884F9
2 changed files with 45 additions and 21 deletions

16
.editorconfig Normal file
View File

@ -0,0 +1,16 @@
# top-most EditorConfig file
root = true
# Unix-style newlines with a newline ending every file
[*]
charset = utf-8
trim_trailing_whitespace = true
end_of_line = lf
insert_final_newline = true
# Tab indentation (no size specified)
[Makefile]
indent_style = tab
[*.{ino,c,h,cpp,hpp}]
indent_size = 2

View File

@ -84,15 +84,20 @@ void loop() {
if (!(arduboy.nextFrame()))
return;
String menu[8];
int menuLength = 0;
bool menuSmall = false;
if (!screenInitialized) {
arduboy.clear();
switch (sGameState) {
case STATE_TITLE:
drawTitle(" Slangin' v0.9");
//char menu[3][19] = {{"New Game"}};
//draw1ColMenu(1, menu);
char menu[5][19] = {{"Coney Island"},{"Central Park"},{"Manhatten"},{"Ghetto"},{"Brooklyn"}};
draw2ColMenu(true, 5, menu);
drawTitle(F("Slangin'"));
menu[0] = F("New Game");
menu[1] = F("Continue");
menuLength = 2;
menuSmall = true;
draw1ColMenu(menuSmall, menuLength, menu);
break;
}
arduboy.display();
@ -102,46 +107,49 @@ void loop() {
/***********************/
/* screen draw heplers */
/***********************/
void drawTitle(const char title[]) {
void drawTitle(const String title) {
arduboy.setCursor(6, 8);
arduboy.print(title);
}
void draw1ColMenu(const bool small,
const int itemCount,
const char items[][19]) {
void draw1ColMenu(const bool small, const int itemCount, const String items[]) {
int colWidth = 0;
for (int i = 0; i < itemCount; i++) {
if (strlen(items[i]) > colWidth) colWidth = strlen(items[i]);
const int newLen = items[i].length();
if (newLen > colWidth) colWidth = newLen;
}
const int charWidth = small ? 5 : 6;
const int charHeight = small ? 7 : 10;
int x = 64 - round(colWidth * (charWidth / 2.0));
const int charHeight = small ? 9 : 10;
int x = 66 - round(colWidth * (charWidth / 2.0));
int y = 18 - round(itemCount * (charHeight / 2.0));
for (int i = 0; i < itemCount; i++) {
arduboy.setCursor(x, i * charHeight + 22 + y);
arduboy.print(items[i]);
const int cy = i * charHeight + 22 + y;
if (small) {
font4x6.setCursor(x, cy);
font4x6.print(items[i]);
} else {
arduboy.setCursor(x, cy);
arduboy.print(items[i]);
}
}
}
void draw2ColMenu(const bool small,
const int itemCount,
const char items[][19]) {
void draw2ColMenu(const bool small, const int itemCount, const String items[]) {
const int col1Count = round(itemCount / 2.0);
const int col2Count = itemCount - col1Count;
int col1Width = 0;
int col2Width = 0;
for (int i = 0; i < col1Count; i++) {
const int newLen = strlen(items[i]);
const int newLen = items[i].length();
if (newLen > col1Width) col1Width = newLen;
}
for (int i = 0; i < col2Count; i++) {
const int newLen = strlen(items[col1Count + i]);
const int newLen = items[i].length();
if (newLen > col2Width) col2Width = newLen;
}
const int charWidth = small ? 5 : 6;
const int charHeight = small ? 7 : 10;
int x = 64 - round((col1Width + col2Width + 2) * (charWidth / 2.0));
const int charHeight = small ? 9 : 10;
int x = 66 - round((col1Width + col2Width + 2) * (charWidth / 2.0));
int y = 18 - round(col1Count * (charHeight / 2.0));
for (int i = 0; i < itemCount; i++) {
const int cx = (i < col1Count)