fixed menu restore after quantity inputs
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parent
19c92286dc
commit
7b0afb4f69
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@ -154,7 +154,7 @@ void loop() {
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arduboy.setCursor(42, 15);
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arduboy.setCursor(42, 15);
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arduboy.print(F("Slangin'"));
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arduboy.print(F("Slangin'"));
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font3x5.setCursor(103, 58);
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font3x5.setCursor(103, 58);
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font3x5.print(F("v1.1.0"));
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font3x5.print(F("v1.1.1"));
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menu[0] = F("Hit the Streets!!");
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menu[0] = F("Hit the Streets!!");
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menuLength = 1;
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menuLength = 1;
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menuSmall = false;
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menuSmall = false;
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@ -528,6 +528,7 @@ void loop() {
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break;
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break;
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}
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}
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screenInitialized = false;
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screenInitialized = false;
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menuBackOut = getMenuBackOut();
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sGameState = sPreviousGameState;
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sGameState = sPreviousGameState;
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} else {
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} else {
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const unsigned long currentMillis = millis();
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const unsigned long currentMillis = millis();
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