/*************************************************************************** * * Copyright 2015-2019 BES. * All rights reserved. All unpublished rights reserved. * * No part of this work may be used or reproduced in any form or by any * means, or stored in a database or retrieval system, without prior written * permission of BES. * * Use of this work is governed by a license granted by BES. * This work contains confidential and proprietary information of * BES. which is protected by copyright, trade secret, * trademark and other intellectual property rights. * ****************************************************************************/ // Microsoft version of 'inline' #ifdef WIN32 #define inline __inline #endif //#define FIXED_POINT // In Visual Studio, _M_IX86_FP=1 means /arch:SSE was used, likewise // _M_IX86_FP=2 means /arch:SSE2 was used. // Also, enable both _USE_SSE and _USE_SSE2 if we're compiling for x86-64 // #if _M_IX86_FP >= 1 || defined(_M_X64) // #define _USE_SSE // #endif // // #if _M_IX86_FP >= 2 || defined(_M_X64) // #define _USE_SSE2 // #endif // Visual Studio support alloca(), but it always align variables to 16-bit // boundary, while SSE need 128-bit alignment. So we disable alloca() when // SSE is enabled. #define FLOATING_POINT #define USE_SMALLFT /* We don't support visibility on Win32 */ #define EXPORT #define USE_STATIC_MEMORY #define ADPFILTER_NUM 400