/*************************************************************************** * * Copyright 2015-2019 BES. * All rights reserved. All unpublished rights reserved. * * No part of this work may be used or reproduced in any form or by any * means, or stored in a database or retrieval system, without prior written * permission of BES. * * Use of this work is governed by a license granted by BES. * This work contains confidential and proprietary information of * BES. which is protected by copyright, trade secret, * trademark and other intellectual property rights. * ****************************************************************************/ #ifndef __RES_AUDIO_DATA_CN_H #define __RES_AUDIO_DATA_CN_H const uint8_t CN_POWER_ON [] = { #include "res/cn/SOUND_POWER_ON.txt" }; const uint8_t CN_POWER_OFF [] = { #include "res/cn/SOUND_POWER_OFF.txt" }; const uint8_t CN_SOUND_ZERO[] = { #include "res/cn/SOUND_ZERO.txt" }; const uint8_t CN_SOUND_ONE[] = { #include "res/cn/SOUND_ONE.txt" }; const uint8_t CN_SOUND_TWO[] = { #include "res/cn/SOUND_TWO.txt" }; const uint8_t CN_SOUND_THREE[] = { #include "res/cn/SOUND_THREE.txt" }; const uint8_t CN_SOUND_FOUR[] = { #include "res/cn/SOUND_FOUR.txt" }; const uint8_t CN_SOUND_FIVE[] = { #include "res/cn/SOUND_FIVE.txt" }; const uint8_t CN_SOUND_SIX[] = { #include "res/cn/SOUND_SIX.txt" }; const uint8_t CN_SOUND_SEVEN[] = { #include "res/cn/SOUND_SEVEN.txt" }; const uint8_t CN_SOUND_EIGHT[] = { #include "res/cn/SOUND_EIGHT.txt" }; const uint8_t CN_SOUND_NINE[] = { #include "res/cn/SOUND_NINE.txt" }; const uint8_t CN_BT_PAIR_ENABLE[] = { #include "res/cn/SOUND_PAIR_ENABLE.txt" }; const uint8_t CN_BT_PAIRING [] = { #include "res/cn/SOUND_PAIRING.txt" }; const uint8_t CN_BT_PAIRING_FAIL[] = { #include "res/cn/SOUND_PAIRING_FAIL.txt" }; const uint8_t CN_BT_PAIRING_SUCCESS[] = { #include "res/cn/SOUND_PAIRING_SUCCESS.txt" }; const uint8_t CN_BT_REFUSE[] = { #include "res/cn/SOUND_REFUSE.txt" }; const uint8_t CN_BT_OVER[] = { #include "res/cn/SOUND_OVER.txt" }; const uint8_t CN_BT_ANSWER[] = { #include "res/cn/SOUND_ANSWER.txt" }; const uint8_t CN_BT_HUNG_UP[] = { #include "res/cn/SOUND_HUNG_UP.txt" }; const uint8_t CN_BT_INCOMING_CALL [] = { #include "res/cn/SOUND_INCOMING_CALL.txt" }; const uint8_t CN_BT_CONNECTED [] = { #include "res/cn/SOUND_CONNECTED.txt" }; const uint8_t CN_BT_DIS_CONNECT [] = { #include "res/cn/SOUND_DIS_CONNECT.txt" }; const uint8_t CN_CHARGE_PLEASE[] = { #include "res/cn/SOUND_CHARGE_PLEASE.txt" }; const uint8_t CN_CHARGE_FINISH[] = { #include "res/cn/SOUND_CHARGE_FINISH.txt" }; const uint8_t CN_LANGUAGE_SWITCH[] = { #include "res/cn/SOUND_LANGUAGE_SWITCH.txt" }; const uint8_t CN_BT_WARNING[] = { #include "res/cn/SOUND_WARNING.txt" }; const uint8_t CN_BT_ALEXA_START[] = { }; const uint8_t CN_BT_ALEXA_STOP[] = { }; const uint8_t CN_BT_GSOUND_MIC_OPEN[] = { }; const uint8_t CN_BT_GSOUND_MIC_CLOSE[] = { }; const uint8_t CN_BT_GSOUND_NC[] = { }; #ifdef __INTERACTION__ const uint8_t CN_BT_FINDME[] = { #include "res/cn/SOUND_FINDME.txt" }; #endif #endif