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irreligious/src/model/resource/House.ts

30 lines
847 B
TypeScript

/// <reference path="./Infrastructure.ts" />
class House extends Infrastructure {
constructor(config: GameConfig) {
super(
'Houses',
'house',
'houses',
`Provides room to house ${formatNumber(
config.cfgCapacity.houses?.followers ?? 0
)} followers.`
);
this.cost.money = config.cfgInitialCost.houses;
this._costMultiplier.money = config.cfgCostMultiplier.houses;
}
public max: (state: GameState) => number = (state) =>
(state.resource.compounds?.value ?? 0) *
(state.config.cfgCapacity.compounds?.houses ?? 0);
public isUnlocked(state: GameState): boolean {
if (this._isUnlocked) return true;
const compounds = state.resource.compounds;
if (compounds !== undefined && compounds.value > 0) {
this._isUnlocked = true;
}
return this._isUnlocked;
}
}