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irreligious/src/model/resource/House.ts

24 lines
799 B
TypeScript

/// <reference path="./Infrastructure.ts" />
class House extends Infrastructure {
constructor (config: GameConfig) {
super('Houses',
`Provides room to house ${config.formatNumber(config.cfgCapacity.houses?.playerOrg ?? 0)} followers.`);
this.cost.money = config.cfgInitialCost.houses;
this._costMultiplier.money = config.cfgCostMultiplier.houses;
}
public max: (state: GameState) => number = (state) =>
(state.resource.compounds?.value ?? 0)
* (state.config.cfgCapacity.compounds?.houses ?? 0);
public isUnlocked (state: GameState): boolean {
if (this._isUnlocked) return true;
const compounds = state.resource.compounds;
if (compounds !== undefined && compounds.value > 0) {
this._isUnlocked = true;
}
return this._isUnlocked;
}
}