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irreligious/src/model/resource/Compound.ts

30 lines
794 B
TypeScript

/// <reference path="./Infrastructure.ts" />
class Compound extends Infrastructure {
public readonly resourceKey = ResourceKey.compounds;
constructor(config: GameConfig) {
super(
'Compounds',
'compound',
'compounds',
'Provides space for tents, houses, and churches and a place to hide more money.',
true
);
this.cost.money = config.cfgInitialCost.compounds;
this._costMultiplier.money = config.cfgCostMultiplier.compounds;
}
public isUnlocked = (state: GameState): boolean => {
if (this._isUnlocked) return true;
const tents = state.resource.tents;
if (
tents !== undefined &&
tents.value >= (state.config.cfgInitialMax.tents ?? 0)
) {
this._isUnlocked = true;
}
return this._isUnlocked;
};
}