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irreligious/src/model/resource/BuildingPermit.ts

25 lines
688 B
TypeScript

/// <reference path="./Research.ts" />
class BuildingPermit extends Research {
public readonly resourceKey = ResourceKey.buildingPermit;
constructor(config: GameConfig) {
super(
'Building Permit',
'building permit',
'building permits',
'Unlocks several new buildings you can build outside of your compounds.'
);
this.cost.money = config.cfgInitialCost.buildingPermit;
}
public isUnlocked = (state: GameState): boolean => {
if (this._isUnlocked) return true;
const compounds = state.resource.compounds;
if (compounds !== undefined && compounds.value > 0) {
this._isUnlocked = true;
}
return this._isUnlocked;
};
}