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irreligious/src/model/resource/Money.ts

45 lines
1.3 KiB
TypeScript

/// <reference path="./Purchasable.ts" />
class Money extends Purchasable {
private _lastCollectionTime: number = 0;
public resourceType: ResourceType = ResourceType.Consumable;
public cost: { [key: string]: number } = { };
constructor (
public value: number,
) {
super('Money', 'Used to purchase goods and services.');
this.clickText = 'Collect Tithes';
this.clickDescription = 'Voluntary contributions from followers.';
this._baseMax = 10000;
}
public isUnlocked (state: GameState): boolean {
return true;
}
public inc (state: GameState): number {
// crypto currency
return state.getResource('crpto').value * 0.5;
}
protected _purchaseAmount (state: GameState): number {
const plorg: IResource = state.getResource('plorg');
if (plorg.value === 0) {
state.log('You have no followers to collect from!');
return 0;
}
const diff: number = state.now - this._lastCollectionTime;
if (diff < 30000) {
const lost: number = 30000 / diff / 3;
state.getResource('creds').value -= lost;
}
// each follower gives you $10
const tithings: number = plorg.value * 10;
state.log(`You collected $${state.formatNumber(tithings)} from ${state.formatNumber(plorg.value)} followers.`);
this._lastCollectionTime = state.now;
return tithings;
}
}