/// class CryptoCurrency extends Purchasable { constructor () { super('Faithcoin', "A crypto coin that can't be spent directly, but provides a steady stream of passive income."); this.cost.money = 100; this._costMultiplier.money = 1.1; this.valueInWholeNumbers = false; } public max: (state: GameState) => number = (state) => state.config.cfgStartingCryptoMax; }