/// abstract class Passive implements IResource { public readonly resourceType: ResourceType = ResourceType.Passive; public readonly clickText: null = null; public readonly clickDescription: null = null; public readonly cost: null = null; public readonly clickAction: null = null; protected _baseMax: number | null; protected _baseInc: number | null; constructor ( public name: string, public description: string, public value: number, max: number | null, inc: number | null ) { this._baseMax = max; this._baseInc = inc; } public inc (state: GameState): number | null { return this._baseInc; } public max (state: GameState): number | null { return this._baseMax; } public isUnlocked (state: GameState): boolean { return true; } public advanceAction (time: number, state: GameState): void { return; } }