diff --git a/src/main.ts b/src/main.ts index 9a0c5f6..235c122 100644 --- a/src/main.ts +++ b/src/main.ts @@ -31,7 +31,7 @@ function initialRender (state: GameState): void {

The game is still in an active state of development and nowhere near its final form. This is a debugging interface that can show all resources even before they're unlocked, and many factors may be sped up significantly to aid in development. There is a chance that playing it now may spoil aspects of the game for you later when it's closer to being finished.

-Additionally, the game has not been as is not in any kind of state to be playtested or balanced in any way, and even though it auto-saves and resumes, it's changing so much that save data may become corrupt and force you to clear cookies and localstorage and lose all progress before the game loads again. If you want to actually play a fun incremental game, this isn't really ready yet. +Additionally, the game has not been and is not in any kind of state to be playtested or balanced in any way, and even though it auto-saves and resumes, it's changing so much that save data may become corrupt and force you to clear cookies and localstorage and lose all progress before the game loads again. If you want to actually play a fun incremental game, this isn't really ready yet.

The game's source code on Github is likely further along than this. Have fun!

`); }