fixed < 1 number formatting
This commit is contained in:
parent
39f5830046
commit
405f512e7b
13
Makefile
13
Makefile
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@ -1,13 +0,0 @@
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all: lint build
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build:
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tsc
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lint:
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tslint --project .
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clean:
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rm -f public/js/irreligious.js
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run:
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firefox public/index.html
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@ -0,0 +1,12 @@
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#!/usr/bin/env bash
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cmd=$1
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if [ "$cmd" = "build" ]; then
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tslint --project . && tsc
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elif [ "$cmd" = "run" ]; then
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firefox public/index.html &
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else
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echo "Usage: ./cmd build - lint and compile"
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echo " ./cmd run - run in firefox"
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fi
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@ -1,4 +1,5 @@
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#irreligious-game {
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#irreligious-game, .resource-type-container {
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clear: all;
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overflow: auto;
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}
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div.resource {
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@ -1,7 +1,7 @@
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/// <reference path="./GameState.ts" />
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/// <reference path="./resource/Money.ts" />
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/// <reference path="./resource/Religion.ts" />
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/// <reference path="./resource/SavingsBonds.ts" />
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/// <reference path="./resource/Savings.ts" />
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class GameConfig {
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public worldPopulation: number = 790000000;
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@ -58,7 +58,7 @@ class GameConfig {
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// add purchasable resources
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state.addResource('money', new Money(0, 1000));
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state.addResource('bonds', new SavingsBonds(0));
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state.addResource('bonds', new Savings(0));
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return state;
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}
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@ -1,7 +1,7 @@
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enum ResourceType {
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Religion,
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Consumable,
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Infrastructure
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Religion = 'religion',
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Consumable = 'consumable',
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Infrastructure = 'infrastructure'
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}
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interface IResource {
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@ -1,14 +1,14 @@
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/// <reference path="./Purchasable.ts" />
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class SavingsBonds extends Purchasable {
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class Savings extends Purchasable {
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public max?: number = null;
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private _isUnlocked = false;
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constructor (
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public value: number,
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) {
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super('Savings Bonds', 'Grows money by a small amount over time.');
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this.cost = { 'money': 25 };
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super('Savings', "Can't be spent, but grows money over time.");
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this.cost = { 'money': 10 };
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this._costMultiplier = { 'money': 1.1 };
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}
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@ -22,6 +22,6 @@ class SavingsBonds extends Purchasable {
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}
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protected purchaseEffect (state: GameState) {
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state.getResource('money').inc += 0.25;
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state.getResource('money').inc += 1;
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}
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}
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@ -6,11 +6,8 @@ class DebugRenderer implements IRenderer {
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private _handleClick = true;
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public render (state: GameState) {
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const container = document.getElementById('irreligious-game');
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if (container === null) {
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console.log('Cannot find #irreligious-game container.'); // tslint:disable-line
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} else {
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if (!this._initialized) {
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const container = document.getElementById('irreligious-game');
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this._initialized = true;
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state.onResourceClick.push(() => this._handleClick = true);
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const style = document.createElement('link');
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@ -18,44 +15,54 @@ class DebugRenderer implements IRenderer {
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style.setAttribute('href', 'css/debugger.css');
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const head = document.getElementsByTagName('head')[0];
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head.appendChild(style);
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// create containers for each resource type
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for (const item in ResourceType) {
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if (isNaN(Number(item))) {
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const el = document.createElement('div');
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el.id = `resource-container-${ResourceType[item]}`;
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el.className = 'resource-type-container';
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container.appendChild(el);
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}
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}
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}
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const rkeys = state.getResources();
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for (const rkey of rkeys) {
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const resource = state.getResource(rkey);
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console.log(`getting container resource-container-${resource.resourceType}`); // tslint:disable-line
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const container = document.getElementById(`resource-container-${resource.resourceType}`);
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if (resource.isUnlocked(state)) {
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let el = document.getElementById(`r_${rkey}`);
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let el = document.getElementById(`resource-details-${rkey}`);
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if (el === null) {
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el = document.createElement('div');
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el.className = 'resource';
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el.id = `r_${rkey}`;
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el.id = `resource-details-${rkey}`;
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let content = `
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<span class='resourceTitle' title='${resource.description}'>${resource.name}</span><br>
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<span class='value'></span><span class='max'></span><span class='inc'></span>
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<span class='resource-title' title='${resource.description}'>${resource.name}</span><br>
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<span class='resource-value'></span><span class='resource-max'></span><span class='resource-inc'></span>
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`;
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if (resource.clickText !== null) {
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content += `<br><button class='btn' title='${resource.clickDescription}'>${resource.clickText}</button>`;
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content += `<br><button class='resource-btn' title='${resource.clickDescription}'>${resource.clickText}</button>`;
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}
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if (resource.cost !== null && Object.keys(resource.cost) !== null) {
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content += `<br>Cost: <span class='cost'></span>`;
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content += `<br>Cost: <span class='resource-cost'></span>`;
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}
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el.innerHTML = content;
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container.appendChild(el);
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if (resource.clickAction !== null) {
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const btn = el.getElementsByClassName('btn')[0];
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const btn = el.getElementsByClassName('resource-btn')[0];
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btn.addEventListener('click', () => state.performClick(rkey));
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}
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}
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const elV = el.getElementsByClassName('value')[0];
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const elT = el.getElementsByClassName('max')[0];
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const elV = el.getElementsByClassName('resource-value')[0];
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const elT = el.getElementsByClassName('resource-max')[0];
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elV.innerHTML = this.formatNumber(resource.value, 1);
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elT.innerHTML = resource.max !== null ? ` / ${this.formatNumber(resource.max, 1)}` : '';
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if (this._handleClick) {
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if (resource.inc > 0) {
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console.log(`${resource.name} inc ${resource.inc} to ${this.formatNumber(resource.inc, 1)}`); // tslint:disable-line
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const elI = el.getElementsByClassName('inc')[0];
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const elI = el.getElementsByClassName('resource-inc')[0];
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elI.innerHTML = ` +${this.formatNumber(resource.inc, 1)}/s`;
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}
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const elC = el.getElementsByClassName('cost');
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const elC = el.getElementsByClassName('resource-cost');
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if (elC.length > 0) {
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elC[0].innerHTML = this.getCostStr(resource, state);
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}
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@ -64,7 +71,6 @@ class DebugRenderer implements IRenderer {
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}
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this._handleClick = false;
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}
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}
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private getCostStr (resource: IResource, state: GameState) {
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let cost = '';
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@ -84,7 +90,7 @@ class DebugRenderer implements IRenderer {
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private formatNumber (num: number, digits: number): string {
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const lookup = [
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{ value: 1, symbol: "" },
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{ value: 1e3, symbol: "k" },
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{ value: 1e3, symbol: "K" },
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{ value: 1e6, symbol: "M" },
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{ value: 1e9, symbol: "G" },
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{ value: 1e12, symbol: "T" },
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@ -95,6 +101,6 @@ class DebugRenderer implements IRenderer {
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const item = lookup.slice().reverse().find((i) => num >= i.value);
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return item
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? (num / item.value).toFixed(digits).replace(rx, "$1") + item.symbol
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: "0";
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: num.toFixed(digits).replace(rx, "$1");
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}
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}
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