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irreligious/src/model/resource/Credibility.ts

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/// <reference path="./Passive.ts" />
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class Credibility extends Passive {
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constructor () {
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super(
'Credibility',
'Affects your ability to recruit and retain followers.');
this.value = 100;
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}
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public max: (state: GameState) => number = (_state) => 100;
public inc: (state: GameState) => number = (state) =>
state.config.cfgCredibilityRestoreRate;
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}