continuing scene expansion
This commit is contained in:
parent
12ac1cfadc
commit
154410fb54
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@ -51,11 +51,13 @@
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<Compile Include="BlockHandlerTests.cs" />
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<Compile Include="IntegrationTests.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="SceneLinkerTests.cs" />
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<Compile Include="TestStories\Resources.Designer.cs">
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<AutoGen>True</AutoGen>
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<DesignTime>True</DesignTime>
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="UtilityTests.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="packages.config" />
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@ -0,0 +1,93 @@
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namespace Ficdown.Parser.Tests
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{
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Engine;
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using Model.Story;
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using ServiceStack.Text;
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using Xunit;
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public class SceneLinkerTests
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{
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private Story MockStoryWithScenes(IEnumerable<Scene> scenes)
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{
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var sceneDict = new Dictionary<string, IList<Scene>>();
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foreach (var scene in scenes)
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{
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var key = Utilities.NormalizeString(scene.Name);
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if(!sceneDict.ContainsKey(key)) sceneDict.Add(key, new List<Scene>());
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sceneDict[key].Add(scene);
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}
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return new Story
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{
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Name = "Test Story",
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Description = "Story description.",
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FirstScene = sceneDict.First().Key,
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Scenes = sceneDict
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};
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}
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[Fact]
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public void ConditionalAnchorGetsReplacedCorrectly()
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{
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var sl = new SceneLinker();
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var story = MockStoryWithScenes(new[]
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{
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new Scene
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{
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Name = "Test Scene",
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Description = "Test [passed|failed](?test-condition) text."
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}
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});
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sl.ExpandScenes(story);
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Assert.Equal(2, story.Scenes["test-scene"].Count);
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Scene passed = null, failed = null;
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Assert.DoesNotThrow(() =>
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passed =
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story.Scenes["test-scene"].SingleOrDefault(
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s =>
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s.Conditions != null && s.Conditions.Contains("test-condition") &&
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s.Description.Equals("Test passed text.")));
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Assert.DoesNotThrow(() =>
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failed =
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story.Scenes["test-scene"].SingleOrDefault(
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s => s.Conditions == null && s.Description.Equals("Test failed text.")));
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Assert.NotNull(passed);
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Assert.NotNull(failed);
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}
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[Fact]
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public void NegativeConditionalAnchorGetsReplacedCorrectly()
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{
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var sl = new SceneLinker();
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var story = MockStoryWithScenes(new[]
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{
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new Scene
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{
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Name = "Test Scene",
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Description = "Test [passed|failed](?!test-condition) text."
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}
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});
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sl.ExpandScenes(story);
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Console.WriteLine(story.Dump());
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}
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[Fact]
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public void MultipleConditionalAnchorsGetReplacedCorrectly()
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{
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var sl = new SceneLinker();
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var story = MockStoryWithScenes(new[]
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{
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new Scene
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{
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Name = "Test Scene",
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Description =
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"Test1 [passed1|failed1](?test1-condition). Test2 [passed2|failed2](?test2-condition)."
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}
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});
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sl.ExpandScenes(story);
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Console.WriteLine(story.Dump());
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}
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}
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}
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@ -15,8 +15,8 @@ Your cave only has one tiny window, and through it you can see [the sun shining
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**What do you want to do?**
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- [Go outside and start walking to the palace.](/outside)
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- [Wait for it to stop raining.](#stopped-raining)
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- [Put on your raincoat.](#raincoat)
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- [Wait for it to stop raining.](?!stopped-raining#stopped-raining)
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- [Put on your raincoat.](?!raincoat#raincoat)
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### Raincoat
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@ -0,0 +1,163 @@
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namespace Ficdown.Parser.Tests
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{
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using System.Collections.Generic;
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using Engine;
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using Xunit;
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public class UtilityTests
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{
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[Fact]
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public void AnchorWithTargetMatches()
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{
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var anchor = RegexLib.Anchors.Match(@"[Link text](/target-scene)");
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Assert.True(anchor.Success);
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Assert.Equal("Link text", anchor.Groups["text"].Value);
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Assert.Equal("/target-scene", anchor.Groups["href"].Value);
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}
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[Fact]
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public void AnchorsWithConditionsMatch()
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{
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var anchor = RegexLib.Anchors.Match(@"[Link text](?condition-state)");
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Assert.True(anchor.Success);
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Assert.Equal("Link text", anchor.Groups["text"].Value);
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Assert.Equal("?condition-state", anchor.Groups["href"].Value);
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anchor = RegexLib.Anchors.Match(@"[Link text](?!condition-state)");
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Assert.True(anchor.Success);
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Assert.Equal("Link text", anchor.Groups["text"].Value);
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Assert.Equal("?!condition-state", anchor.Groups["href"].Value);
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anchor = RegexLib.Anchors.Match(@"[Link text](?condition-1&!condition-2)");
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Assert.True(anchor.Success);
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Assert.Equal("Link text", anchor.Groups["text"].Value);
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Assert.Equal("?condition-1&!condition-2", anchor.Groups["href"].Value);
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}
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[Fact]
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public void AnchorsWithTogglesMatch()
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{
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var anchor = RegexLib.Anchors.Match(@"[Link text](#toggle-state)");
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Assert.True(anchor.Success);
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Assert.Equal("Link text", anchor.Groups["text"].Value);
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Assert.Equal("#toggle-state", anchor.Groups["href"].Value);
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anchor = RegexLib.Anchors.Match(@"[Link text](#toggle-1+toggle-2)");
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Assert.True(anchor.Success);
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Assert.Equal("Link text", anchor.Groups["text"].Value);
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Assert.Equal("#toggle-1+toggle-2", anchor.Groups["href"].Value);
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}
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[Fact]
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public void ComplexAnchorsMatch()
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{
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var anchor = RegexLib.Anchors.Match(@"[Link text](/target-scene?condition-state#toggle-state)");
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Assert.True(anchor.Success);
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Assert.Equal("Link text", anchor.Groups["text"].Value);
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Assert.Equal("/target-scene?condition-state#toggle-state", anchor.Groups["href"].Value);
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anchor = RegexLib.Anchors.Match(@"[Link text](/target-scene#toggle-state)");
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Assert.True(anchor.Success);
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Assert.Equal("Link text", anchor.Groups["text"].Value);
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Assert.Equal("/target-scene#toggle-state", anchor.Groups["href"].Value);
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anchor = RegexLib.Anchors.Match(@"[Link text](/target-scene?condition-state)");
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Assert.True(anchor.Success);
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Assert.Equal("Link text", anchor.Groups["text"].Value);
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Assert.Equal("/target-scene?condition-state", anchor.Groups["href"].Value);
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anchor = RegexLib.Anchors.Match(@"[Link text](?condition-state#toggle-state)");
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Assert.True(anchor.Success);
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Assert.Equal("Link text", anchor.Groups["text"].Value);
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Assert.Equal("?condition-state#toggle-state", anchor.Groups["href"].Value);
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}
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[Fact]
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public void HrefWithTargetParses()
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{
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string target;
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IList<string> conditions, toggles;
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Utilities.ParseHref("/target-scene", out target, out conditions, out toggles);
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Assert.Equal("target-scene", target);
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Assert.Null(conditions);
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Assert.Null(toggles);
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}
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[Fact]
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public void HrefsWithConditionsParse()
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{
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string target;
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IList<string> conditions, toggles;
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Utilities.ParseHref("?condition-state", out target, out conditions, out toggles);
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Assert.Null(target);
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Assert.Equal(1, conditions.Count);
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Assert.Contains("condition-state", conditions);
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Assert.Null(toggles);
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Utilities.ParseHref("?!condition-state", out target, out conditions, out toggles);
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Assert.Null(target);
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Assert.Equal(1, conditions.Count);
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Assert.Contains("!condition-state", conditions);
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Assert.Null(toggles);
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Utilities.ParseHref("?condition-1&!condition-2", out target, out conditions, out toggles);
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Assert.Null(target);
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Assert.Equal(2, conditions.Count);
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Assert.Contains("condition-1", conditions);
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Assert.Contains("!condition-2", conditions);
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Assert.Null(toggles);
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}
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[Fact]
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public void HrefsWithTogglesParse()
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{
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string target;
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IList<string> conditions, toggles;
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Utilities.ParseHref("#toggle-state", out target, out conditions, out toggles);
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Assert.Null(target);
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Assert.Null(conditions);
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Assert.Equal(1, toggles.Count);
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Assert.Contains("toggle-state", toggles);
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Utilities.ParseHref("#toggle-1+toggle-2", out target, out conditions, out toggles);
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Assert.Null(target);
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Assert.Null(conditions);
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Assert.Equal(2, toggles.Count);
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Assert.Contains("toggle-1", toggles);
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Assert.Contains("toggle-2", toggles);
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}
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[Fact]
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public void ComplexHrefsParse()
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{
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string target;
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IList<string> conditions, toggles;
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Utilities.ParseHref("/target-scene?condition-state#toggle-state", out target, out conditions, out toggles);
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Assert.Equal("target-scene", target);
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Assert.Equal(1, conditions.Count);
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Assert.Contains("condition-state", conditions);
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Assert.Equal(1, toggles.Count);
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Assert.Contains("toggle-state", toggles);
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Utilities.ParseHref("/target-scene?condition-state", out target, out conditions, out toggles);
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Assert.Equal("target-scene", target);
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Assert.Equal(1, conditions.Count);
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Assert.Contains("condition-state", conditions);
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Assert.Null(toggles);
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Utilities.ParseHref("/target-scene#toggle-state", out target, out conditions, out toggles);
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Assert.Equal("target-scene", target);
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Assert.Null(conditions);
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Assert.Equal(1, toggles.Count);
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Assert.Contains("toggle-state", toggles);
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Utilities.ParseHref("?!condition-one&condition-two#toggle-state", out target, out conditions, out toggles);
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Assert.Null(target);
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Assert.Equal(2, conditions.Count);
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Assert.Contains("!condition-one", conditions);
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Assert.Contains("condition-two", conditions);
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Assert.Equal(1, toggles.Count);
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Assert.Contains("toggle-state", toggles);
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}
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}
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}
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@ -10,6 +10,11 @@
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string.Format(@"(?<anchor>\[(?<text>{0})\]\([ ]*(?<href>{1})[ ]*\))", GetNestedBracketsPattern(),
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GetNestedParensPattern()), RegexOptions.Singleline | RegexOptions.Compiled);
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public static Regex ConditionalText = new Regex(@"^(?<true>([^|\\]|\\.)*)(\|(?<false>([^|\\]|\\.)+))?$",
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RegexOptions.Singleline | RegexOptions.Compiled);
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public static Regex EscapeChar = new Regex(@"(?<!\\)\\", RegexOptions.Compiled);
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private const string RegexValidName = @"[a-zA-Z](-?[a-zA-Z0-9])*";
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private static readonly string RegexHrefTarget = string.Format(@"\/({0})", RegexValidName);
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private static readonly string RegexHrefConditions = string.Format(@"\?((!?{0})(&!?{0})*)?", RegexValidName);
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@ -1,6 +1,8 @@
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namespace Ficdown.Parser.Engine
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{
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using System;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Linq;
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using System.Text.RegularExpressions;
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using Model.Story;
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}
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}
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// resolve the current scene
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var original = scene.Clone();
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newScenes[key].Add(ResolveScene(scene, anchors));
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// resolve the uniques
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foreach (var unique in uniques)
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{
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var uscene = scene.Clone();
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var uscene = original.Clone();
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uscene.Conditions = unique;
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newScenes[key].Add(ResolveScene(uscene, anchors));
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}
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// make sure this is actually unique
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if (uniques.Any(u => u.Intersect(conditions).Count() == conditions.Count)) return;
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uniques.Add(conditions);
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// we need to treat this unioned with all other existing uniques as another potential unique
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{
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foreach (Match anchor in anchors)
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{
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var satisfied = Utilities.ConditionsSatisfied(anchor.Groups["conditions"].Value, scene.Conditions);
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string target;
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IList<string> conditions, toggles;
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Utilities.ParseHref(anchor.Groups["href"].Value, out target, out conditions, out toggles);
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if (conditions != null)
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{
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var satisfied = scene.Conditions == null
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? conditions.All(c => c.StartsWith("!"))
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: conditions.All(
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c => scene.Conditions.Contains(c) ||
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(c.StartsWith("!") && !scene.Conditions.Contains(c)));
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var text = anchor.Groups["text"].Value;
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var alts = RegexLib.ConditionalText.Match(text);
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if (!alts.Success)
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throw new FormatException(string.Format("Bad conditional anchor: {0}",
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anchor.Groups["anchor"].Value));
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var replace =
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RegexLib.EscapeChar.Replace(satisfied ? alts.Groups["true"].Value : alts.Groups["false"].Value,
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string.Empty);
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// if there's no target or toggles, replace the whole anchor
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if (target == null && toggles == null)
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{
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scene.Description = scene.Description.Replace(anchor.Groups["anchor"].Value, replace);
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}
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// if there's a target or toggles, replace the text and remove the conditions on the anchor
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else
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{
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scene.Description = scene.Description.Replace(anchor.Groups["anchor"].Value,
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string.Format("[{0}]({1}{2})", replace, anchor.Groups["target"].Value,
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anchor.Groups["toggles"].Value));
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}
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}
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}
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return scene;
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}
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@ -1,4 +1,8 @@
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namespace Ficdown.Parser.Engine
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using System.Runtime.CompilerServices;
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[assembly: InternalsVisibleTo("Ficdown.Parser.Tests")]
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namespace Ficdown.Parser.Engine
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{
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using System;
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using System.Collections.Generic;
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}
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else throw new FormatException(string.Format("Invalid href: {0}", href));
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}
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public static bool ConditionsSatisfied(string cquery, IList<string> conditions)
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{
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return false;
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}
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}
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}
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