continuing scene expansion

This commit is contained in:
Rudis Muiznieks 2014-06-30 23:55:16 -05:00
parent 12ac1cfadc
commit 154410fb54
7 changed files with 311 additions and 10 deletions

View file

@ -51,11 +51,13 @@
<Compile Include="BlockHandlerTests.cs" />
<Compile Include="IntegrationTests.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SceneLinkerTests.cs" />
<Compile Include="TestStories\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="UtilityTests.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />

View file

@ -0,0 +1,93 @@
namespace Ficdown.Parser.Tests
{
using System;
using System.Collections.Generic;
using System.Linq;
using Engine;
using Model.Story;
using ServiceStack.Text;
using Xunit;
public class SceneLinkerTests
{
private Story MockStoryWithScenes(IEnumerable<Scene> scenes)
{
var sceneDict = new Dictionary<string, IList<Scene>>();
foreach (var scene in scenes)
{
var key = Utilities.NormalizeString(scene.Name);
if(!sceneDict.ContainsKey(key)) sceneDict.Add(key, new List<Scene>());
sceneDict[key].Add(scene);
}
return new Story
{
Name = "Test Story",
Description = "Story description.",
FirstScene = sceneDict.First().Key,
Scenes = sceneDict
};
}
[Fact]
public void ConditionalAnchorGetsReplacedCorrectly()
{
var sl = new SceneLinker();
var story = MockStoryWithScenes(new[]
{
new Scene
{
Name = "Test Scene",
Description = "Test [passed|failed](?test-condition) text."
}
});
sl.ExpandScenes(story);
Assert.Equal(2, story.Scenes["test-scene"].Count);
Scene passed = null, failed = null;
Assert.DoesNotThrow(() =>
passed =
story.Scenes["test-scene"].SingleOrDefault(
s =>
s.Conditions != null && s.Conditions.Contains("test-condition") &&
s.Description.Equals("Test passed text.")));
Assert.DoesNotThrow(() =>
failed =
story.Scenes["test-scene"].SingleOrDefault(
s => s.Conditions == null && s.Description.Equals("Test failed text.")));
Assert.NotNull(passed);
Assert.NotNull(failed);
}
[Fact]
public void NegativeConditionalAnchorGetsReplacedCorrectly()
{
var sl = new SceneLinker();
var story = MockStoryWithScenes(new[]
{
new Scene
{
Name = "Test Scene",
Description = "Test [passed|failed](?!test-condition) text."
}
});
sl.ExpandScenes(story);
Console.WriteLine(story.Dump());
}
[Fact]
public void MultipleConditionalAnchorsGetReplacedCorrectly()
{
var sl = new SceneLinker();
var story = MockStoryWithScenes(new[]
{
new Scene
{
Name = "Test Scene",
Description =
"Test1 [passed1|failed1](?test1-condition). Test2 [passed2|failed2](?test2-condition)."
}
});
sl.ExpandScenes(story);
Console.WriteLine(story.Dump());
}
}
}

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@ -15,8 +15,8 @@ Your cave only has one tiny window, and through it you can see [the sun shining
**What do you want to do?**
- [Go outside and start walking to the palace.](/outside)
- [Wait for it to stop raining.](#stopped-raining)
- [Put on your raincoat.](#raincoat)
- [Wait for it to stop raining.](?!stopped-raining#stopped-raining)
- [Put on your raincoat.](?!raincoat#raincoat)
### Raincoat

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@ -0,0 +1,163 @@
namespace Ficdown.Parser.Tests
{
using System.Collections.Generic;
using Engine;
using Xunit;
public class UtilityTests
{
[Fact]
public void AnchorWithTargetMatches()
{
var anchor = RegexLib.Anchors.Match(@"[Link text](/target-scene)");
Assert.True(anchor.Success);
Assert.Equal("Link text", anchor.Groups["text"].Value);
Assert.Equal("/target-scene", anchor.Groups["href"].Value);
}
[Fact]
public void AnchorsWithConditionsMatch()
{
var anchor = RegexLib.Anchors.Match(@"[Link text](?condition-state)");
Assert.True(anchor.Success);
Assert.Equal("Link text", anchor.Groups["text"].Value);
Assert.Equal("?condition-state", anchor.Groups["href"].Value);
anchor = RegexLib.Anchors.Match(@"[Link text](?!condition-state)");
Assert.True(anchor.Success);
Assert.Equal("Link text", anchor.Groups["text"].Value);
Assert.Equal("?!condition-state", anchor.Groups["href"].Value);
anchor = RegexLib.Anchors.Match(@"[Link text](?condition-1&!condition-2)");
Assert.True(anchor.Success);
Assert.Equal("Link text", anchor.Groups["text"].Value);
Assert.Equal("?condition-1&!condition-2", anchor.Groups["href"].Value);
}
[Fact]
public void AnchorsWithTogglesMatch()
{
var anchor = RegexLib.Anchors.Match(@"[Link text](#toggle-state)");
Assert.True(anchor.Success);
Assert.Equal("Link text", anchor.Groups["text"].Value);
Assert.Equal("#toggle-state", anchor.Groups["href"].Value);
anchor = RegexLib.Anchors.Match(@"[Link text](#toggle-1+toggle-2)");
Assert.True(anchor.Success);
Assert.Equal("Link text", anchor.Groups["text"].Value);
Assert.Equal("#toggle-1+toggle-2", anchor.Groups["href"].Value);
}
[Fact]
public void ComplexAnchorsMatch()
{
var anchor = RegexLib.Anchors.Match(@"[Link text](/target-scene?condition-state#toggle-state)");
Assert.True(anchor.Success);
Assert.Equal("Link text", anchor.Groups["text"].Value);
Assert.Equal("/target-scene?condition-state#toggle-state", anchor.Groups["href"].Value);
anchor = RegexLib.Anchors.Match(@"[Link text](/target-scene#toggle-state)");
Assert.True(anchor.Success);
Assert.Equal("Link text", anchor.Groups["text"].Value);
Assert.Equal("/target-scene#toggle-state", anchor.Groups["href"].Value);
anchor = RegexLib.Anchors.Match(@"[Link text](/target-scene?condition-state)");
Assert.True(anchor.Success);
Assert.Equal("Link text", anchor.Groups["text"].Value);
Assert.Equal("/target-scene?condition-state", anchor.Groups["href"].Value);
anchor = RegexLib.Anchors.Match(@"[Link text](?condition-state#toggle-state)");
Assert.True(anchor.Success);
Assert.Equal("Link text", anchor.Groups["text"].Value);
Assert.Equal("?condition-state#toggle-state", anchor.Groups["href"].Value);
}
[Fact]
public void HrefWithTargetParses()
{
string target;
IList<string> conditions, toggles;
Utilities.ParseHref("/target-scene", out target, out conditions, out toggles);
Assert.Equal("target-scene", target);
Assert.Null(conditions);
Assert.Null(toggles);
}
[Fact]
public void HrefsWithConditionsParse()
{
string target;
IList<string> conditions, toggles;
Utilities.ParseHref("?condition-state", out target, out conditions, out toggles);
Assert.Null(target);
Assert.Equal(1, conditions.Count);
Assert.Contains("condition-state", conditions);
Assert.Null(toggles);
Utilities.ParseHref("?!condition-state", out target, out conditions, out toggles);
Assert.Null(target);
Assert.Equal(1, conditions.Count);
Assert.Contains("!condition-state", conditions);
Assert.Null(toggles);
Utilities.ParseHref("?condition-1&!condition-2", out target, out conditions, out toggles);
Assert.Null(target);
Assert.Equal(2, conditions.Count);
Assert.Contains("condition-1", conditions);
Assert.Contains("!condition-2", conditions);
Assert.Null(toggles);
}
[Fact]
public void HrefsWithTogglesParse()
{
string target;
IList<string> conditions, toggles;
Utilities.ParseHref("#toggle-state", out target, out conditions, out toggles);
Assert.Null(target);
Assert.Null(conditions);
Assert.Equal(1, toggles.Count);
Assert.Contains("toggle-state", toggles);
Utilities.ParseHref("#toggle-1+toggle-2", out target, out conditions, out toggles);
Assert.Null(target);
Assert.Null(conditions);
Assert.Equal(2, toggles.Count);
Assert.Contains("toggle-1", toggles);
Assert.Contains("toggle-2", toggles);
}
[Fact]
public void ComplexHrefsParse()
{
string target;
IList<string> conditions, toggles;
Utilities.ParseHref("/target-scene?condition-state#toggle-state", out target, out conditions, out toggles);
Assert.Equal("target-scene", target);
Assert.Equal(1, conditions.Count);
Assert.Contains("condition-state", conditions);
Assert.Equal(1, toggles.Count);
Assert.Contains("toggle-state", toggles);
Utilities.ParseHref("/target-scene?condition-state", out target, out conditions, out toggles);
Assert.Equal("target-scene", target);
Assert.Equal(1, conditions.Count);
Assert.Contains("condition-state", conditions);
Assert.Null(toggles);
Utilities.ParseHref("/target-scene#toggle-state", out target, out conditions, out toggles);
Assert.Equal("target-scene", target);
Assert.Null(conditions);
Assert.Equal(1, toggles.Count);
Assert.Contains("toggle-state", toggles);
Utilities.ParseHref("?!condition-one&condition-two#toggle-state", out target, out conditions, out toggles);
Assert.Null(target);
Assert.Equal(2, conditions.Count);
Assert.Contains("!condition-one", conditions);
Assert.Contains("condition-two", conditions);
Assert.Equal(1, toggles.Count);
Assert.Contains("toggle-state", toggles);
}
}
}

View file

@ -10,6 +10,11 @@
string.Format(@"(?<anchor>\[(?<text>{0})\]\([ ]*(?<href>{1})[ ]*\))", GetNestedBracketsPattern(),
GetNestedParensPattern()), RegexOptions.Singleline | RegexOptions.Compiled);
public static Regex ConditionalText = new Regex(@"^(?<true>([^|\\]|\\.)*)(\|(?<false>([^|\\]|\\.)+))?$",
RegexOptions.Singleline | RegexOptions.Compiled);
public static Regex EscapeChar = new Regex(@"(?<!\\)\\", RegexOptions.Compiled);
private const string RegexValidName = @"[a-zA-Z](-?[a-zA-Z0-9])*";
private static readonly string RegexHrefTarget = string.Format(@"\/({0})", RegexValidName);
private static readonly string RegexHrefConditions = string.Format(@"\?((!?{0})(&!?{0})*)?", RegexValidName);

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@ -1,6 +1,8 @@
namespace Ficdown.Parser.Engine
{
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using System.Text.RegularExpressions;
using Model.Story;
@ -41,11 +43,12 @@
}
}
// resolve the current scene
var original = scene.Clone();
newScenes[key].Add(ResolveScene(scene, anchors));
// resolve the uniques
foreach (var unique in uniques)
{
var uscene = scene.Clone();
var uscene = original.Clone();
uscene.Conditions = unique;
newScenes[key].Add(ResolveScene(uscene, anchors));
}
@ -63,6 +66,7 @@
// make sure this is actually unique
if (uniques.Any(u => u.Intersect(conditions).Count() == conditions.Count)) return;
uniques.Add(conditions);
@ -78,7 +82,42 @@
{
foreach (Match anchor in anchors)
{
var satisfied = Utilities.ConditionsSatisfied(anchor.Groups["conditions"].Value, scene.Conditions);
string target;
IList<string> conditions, toggles;
Utilities.ParseHref(anchor.Groups["href"].Value, out target, out conditions, out toggles);
if (conditions != null)
{
var satisfied = scene.Conditions == null
? conditions.All(c => c.StartsWith("!"))
: conditions.All(
c => scene.Conditions.Contains(c) ||
(c.StartsWith("!") && !scene.Conditions.Contains(c)));
var text = anchor.Groups["text"].Value;
var alts = RegexLib.ConditionalText.Match(text);
if (!alts.Success)
throw new FormatException(string.Format("Bad conditional anchor: {0}",
anchor.Groups["anchor"].Value));
var replace =
RegexLib.EscapeChar.Replace(satisfied ? alts.Groups["true"].Value : alts.Groups["false"].Value,
string.Empty);
// if there's no target or toggles, replace the whole anchor
if (target == null && toggles == null)
{
scene.Description = scene.Description.Replace(anchor.Groups["anchor"].Value, replace);
}
// if there's a target or toggles, replace the text and remove the conditions on the anchor
else
{
scene.Description = scene.Description.Replace(anchor.Groups["anchor"].Value,
string.Format("[{0}]({1}{2})", replace, anchor.Groups["target"].Value,
anchor.Groups["toggles"].Value));
}
}
}
return scene;
}

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@ -1,4 +1,8 @@
namespace Ficdown.Parser.Engine
using System.Runtime.CompilerServices;
[assembly: InternalsVisibleTo("Ficdown.Parser.Tests")]
namespace Ficdown.Parser.Engine
{
using System;
using System.Collections.Generic;
@ -47,10 +51,5 @@
}
else throw new FormatException(string.Format("Invalid href: {0}", href));
}
public static bool ConditionsSatisfied(string cquery, IList<string> conditions)
{
return false;
}
}
}