2014-08-09 15:18:31 -05:00
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namespace Ficdown.Parser.Player
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{
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using System.Collections.Generic;
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2014-08-10 11:10:21 -05:00
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using Model.Player;
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2014-08-09 15:18:31 -05:00
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using Model.Story;
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internal interface IGameTraverser
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{
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Story Story { get; set; }
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IEnumerable<PageState> Enumerate();
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2015-07-19 17:19:40 -05:00
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IEnumerable<Scene> OrphanedScenes { get; }
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IEnumerable<Action> OrphanedActions { get; }
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2014-08-09 15:18:31 -05:00
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}
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}
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