ficdown/Ficdown.Parser.Tests/IntegrationTests.cs

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namespace Ficdown.Parser.Tests
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{
using System.Linq;
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using System.Text;
using Player;
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using TestStories;
using Xunit;
public class IntegrationTests
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{
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[Fact]
public void CanParseValidStoryFile()
{
var parser = new FicdownParser();
var storyText = Encoding.UTF8.GetString(Resources.TheRobotKing);
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var story = parser.ParseStory(storyText);
Assert.NotNull(story);
Assert.Equal("The Robot King", story.Name);
Assert.Equal("Robot Cave", story.Scenes[story.FirstScene].First().Name);
var player = new GameTraverser();
player.ExportStaticStory(story, @"C:\Users\Rudis\Desktop\template.html", @"C:\Users\Rudis\Desktop\output");
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}
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}
}