Persist player state longer #4

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opened 2016-02-11 12:43:37 -06:00 by janbru · 1 comment
janbru commented 2016-02-11 12:43:37 -06:00 (Migrated from github.com)

It would be nice if the player state would be remembered longer. Maybe it can be stored in the session storage of local storage. This way you can leave your story progress and come back later without having to leave your browser tab open.

It would be nice if the player state would be remembered longer. Maybe it can be stored in the session storage of local storage. This way you can leave your story progress and come back later without having to leave your browser tab open.

Finally getting around to thinking about this. It should be enough to store the current player state plus the details of the scene they were last in. If the player left the page and came back, they would lose the historical log of the previous choices they made, but they could pick up exactly where they left off at least.

Finally getting around to thinking about this. It should be enough to store the current player state plus the details of the scene they were last in. If the player left the page and came back, they would lose the historical log of the previous choices they made, but they could pick up exactly where they left off at least.
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Reference: rudism/ficdown.js#4
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